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Squonk Mods
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ecignut Offline
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Post: #1
Squonk Mods
There are a load of squonk mods coming onto the market just now - which is great. Only problem is they are all mechanical - anyone have any idea why.
16-09-2017 03:50 PM
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gentlydoingit* Offline
TVF FreeCycle Manager
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Post: #2
RE: Squonk Mods
Nope. Dripping and mech go hand in hand, maybe that's the reason? 

Don't forget to apply for the freecycle section!
http://www.thevapingforum.com/Forum-FreeCycle--191
16-09-2017 04:02 PM
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TinWhisker Offline
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Post: #3
RE: Squonk Mods
Maybe smaller footprint without the circuit boards and displays too.
16-09-2017 04:10 PM
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ecignut Offline
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Post: #4
RE: Squonk Mods
Hi TW - do you think that would be the sole purpose[Image: tongue.gif].
16-09-2017 06:32 PM
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paulS Offline
mech boy who sometimes toodles
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Post: #5
RE: Squonk Mods
A mech squonk is easy to maintain. Contacts, 510 all can be easily adjusted. It's not rocket science building a coil for a squonk either. We just got a Stomp V!. I put an icon rda on it and it did not fire. So we loosened the nut, pushed up the 510 retightened the nut and voila - a working squonk. It is also easy to substitute bottles (harder on some proprietary regulated bottles), easy to switch out the contacts for solid copper (my Stomp has solid copper), you can put a new 510 in easily and you can even switch pout buttons. Most mech squonks have numerous panels available too.

The ability to customize makes the mech squonk popular. And yes - you can really build a smaller box for a mech too if you choose to.

[Image: Eqyojf3.jpg?1]
(This post was last modified: 17-09-2017 11:56 AM by paulS.)
17-09-2017 03:20 AM
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peterpan_cake Offline
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Post: #6
RE: Squonk Mods
The mech starts to invade
18-09-2017 01:45 AM
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